| addSprite(char *filename) | SpriteManager | |
| drawSprite(int num, int x, int y, int width, int height, float rotation=0.0f) | SpriteManager | |
| freeSprites() | SpriteManager | |
| getScreenHeight() | SpriteManager | |
| getScreenWidth() | SpriteManager | |
| getSprite(int num) | SpriteManager | |
| setScreenSize(int w, int h) | SpriteManager | |
| size() | SpriteManager | |
| SpriteManager(char *dir) | SpriteManager | |
| ~SpriteManager() | SpriteManager |
1.4.6