| classifyPlane(const Vector3 &v) const | Propane::Math::Plane | [inline] |
| fromTriangle(const Vector3 &tri1, const Vector3 &tri2, const Vector3 &tri3) | Propane::Math::Plane | [inline] |
| getABCD() const | Propane::Math::Plane | [inline] |
| getDistance(const Vector3 &point) const | Propane::Math::Plane | [inline] |
| intersect(const Plane &p2, const Plane &p3, Vector3 &intersectPoint) const | Propane::Math::Plane | [inline] |
| Plane() | Propane::Math::Plane | [inline] |
| Plane(const Propane::Math::Vector3 &newAbc, float newD) | Propane::Math::Plane | [inline] |
| setA(float na) | Propane::Math::Plane | [inline] |
| setB(float nb) | Propane::Math::Plane | [inline] |
| setC(float nc) | Propane::Math::Plane | [inline] |
| setD(float nd) | Propane::Math::Plane | [inline] |
| setPlaneIntercept(float newD) | Propane::Math::Plane | [inline] |
| setPlaneNormal(const Propane::Math::Vector3 &newAbc) | Propane::Math::Plane | [inline] |
1.4.6